3/10/2014
So a start to a new course and a new section of my life, a new process for me so lets start simple.
Group Ideas
Basic idea for a one sheet project;
Title; Submerged
The group I was with wanted to go for a basic horror puzzle game, so we listed all the ideas we had for the type of games such as fighting back to no weapons. Finally we went with this basic horror type and listed what could happen, starting off with just being trapped in a building and moved on from there. After weighing out the options we thought about fear, this was the aspect we needed most and my group went with claustrophobia. With this in mind we went even deeper as it had to affect the character in a profound way.
The leveling;
Instead of just a building we took the essence of drowning as a time limit. This in effect creates a sense of danger. So with the title in mind we all chose a submarine as our location. We wanted to take a step further as just drowning did not give the sense of horror. By adding another location such as a family home it entered into something we could play around with. We didn't want to make this place seem fully real. We added a twist to the levels by mixing both the submarine and the home environment. After a while we want the player to realize that they are in a dream almost, as the character relives his past but puts his family in the scenario. The need to save some one for example; would need to be compelling and in our game design as you look though a window you see a sailor starting to drown. Then as your room is flooding you try to save him but as you open the door on the submarine that character would disappear and you would be back at your home.
The win;
This would be simple as you would have to escape the dream by dealing with the man's trauma and his fear of dying.
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