Applying a texture.
open the UV texture map in Photoshop and mark out the areas that the barrel rings and which way the wood panels go.
once you have the area selected you can change the colour and add details.
apply the texture in Maya and see if all the seems are in the correct place.
once everything is in the correct place making changes in the Photoshop and refreshing it in Maya it will change.
i decided to make my barrel darker than usual as it seems better when lit and could stand out more in a lighter area.
using an image to make a texture. in Photoshop
when you want to see the concept but not fully model and texture it. taking an image and applying it over the current image to make it look as if it was texture. you can warp the image and move it in sections so that it can wrap around the shape you want. Even if you don't want to texture the whole of the model you can take an image and cover it in Photoshop.
lining it up is the hardest part as to make it so it matches the other sides.
The final result;
once all the detail was added, the final result was good there are a few areas i don't like as they don't match up but over all it works well and fits together.